AI Insights · Timothy · October 2021
Top 5 Casual Games on Android in Guatemala Q3 2021
In Q3 2021, the top 5 casual games on Android in Guatemala showed varied performance in weekly downloads, revenue, and active users, with some apps experiencing notable trends.
In Q3 2021, the top 5 casual games on Android in Guatemala showed varied performance in weekly downloads, revenue, and active users, with some apps experiencing notable trends. The data, sourced from Sensor Tower, offers insights into the app market dynamics in this region.
My Talking Angela 2 from Outfit7 Limited experienced fluctuating weekly downloads, peaking at 49.2K in mid-July and gradually declining to 10.9K by the end of September. Weekly revenue saw a modest increase, starting at $12 and reaching $60 in early September before stabilizing around $25. Weekly active users peaked at 111.1K in early August and showed a steady decline to 68.8K by the end of the quarter.
Candy Crush Saga from King showed consistent weekly revenue, starting at approximately $1K and peaking at $1.2K in late August. Weekly downloads peaked at 24.4K in early July and gradually decreased to 12.8K by the end of September. Weekly active users remained relatively stable, fluctuating around 200K throughout the quarter.
Subway Surfers from SYBO Games had steady weekly downloads, averaging around 15K to 17K. Weekly revenue peaked at $62 in mid-August, with minor fluctuations throughout the quarter. Weekly active users remained stable, hovering around 140K to 150K.
ColorPlanet® Paint by Number from Games Vessel saw a significant decline in weekly downloads, starting at 31.4K in late June and dropping to just 492 by the end of September. Weekly revenue was negligible, with only a single week showing a $16 spike. Weekly active users saw a gradual decline from 141.2K in late June to 55.7K by the end of the quarter.
Sonic Dash Endless Runner Game from SEGA had a notable increase in weekly downloads, peaking at 23.6K in late August before declining to 12.9K by the end of September. Weekly revenue peaked at $51 in early August, followed by fluctuations around $20 to $40. Weekly active users showed an upward trend, peaking at 138.6K in late August and stabilizing around 111.5K by the end of the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.